Updated hybrid instructions (again)

I updated the hybrid instructions again, adding chapter 24 which is for "case studies". Basically I’ll gradually add actual emails I send players (with some edits) so players can better understand common mistakes and how to fix them. Again download the updated instructions from the same location.

Hybrid server updates

This week we expect a new Hybrid server version with a small but useful mod. Inistead of the usual multiple clicks to enter data, the operator will just click a number or direction in the user interface. This saves about 10 second of time for each spin. It might not sound like much, but the mod is very useful when the wheel spins very frequently. The functionality for players who don’t have an operator will still remain.

New version of Hybrid camera app

The programmer fixed a bug that caused some freezes. At least in testing it didn’t appear to happen again. The latest version is available at the same location. This update is only for the "relay version" of the camera app. Not the relay itself, but the one for the phone with the camera. Everyone should now be using this updated app, otherwise there will be conflicts when connecting to the server.  If you are booked to use the Hybrid soon, please install the latest app so you are ready. We don’t need to test the connection again.


Also remember to have the app installed that allows the operator remote access to control the phones. And if you are not using the hybrid, disconnect from the VPN and the remote access app or it confuses the operators with irrelevant phones connected.

Hybrid service booking

The new booking system is working perfectly so far. I’ve updated the Hybrid instructions that explains the new booking system. It’s not an essential update. But if you don’t yet know how to book a session, download the latest version and see chapter 23.

Booking hybrid sessions

I’ve installed a schedule planner on my site. It allows players to see and book available times for Hybrid sessions – this saves time with the back and forth email communication to organize times.


You can book in your local time, and the times are automatically converted to the Operator’s local time. Either players or the operator can cancel the booking. If a session is cancelled for any reason, theplayer can book another.


It’s a new booking system and I’ve tested it all I can, but initially I’ll still confirm sessions manually.


I’ll manually email further details to players who have all equipment and are in a position to play.

I will be away between 12th – 25th January 2017, so I won’t be able to work as an operator. Although hopefully by then another operator will be able to work instead.

General update for next month

In case I forget, I’ll specify now I’ll be unavailable from 24th Dec to around 3rd Jan 2017. I’ll still have email access and will do the more urgent things like shipping and code requests. I might still do some emails or other work in between, but it wont be much. Then in January I’ll be away for 2 weeks but I’ll specify dates later.

Update hybrid Instructions, and booking sessions



All players should download the updated instructions. The download location is the same as before. You should be able to open the document without needing to unlock again.


The updated chapter (21) explains how to use the "connection mod", It also explains the additional hardware you need, which is easily sourced.





Contact me via encrypted email for the download link of the two new apps.


Once you have installed the "connection mod", contact me when you have everything ready between 9am – 4pm my local time (Melbourne Australia). Then I will contact you as soon as I receive your message and confirm whether I can log onto the server and test with you immediately, OR we’ll test another time. It is more efficient to do it this way (instead of makling schedules) because my schedule is a bit unpredictable in the lead up towards Christmas.


I will especially make myself available on Monday and Tuesday for this kind of spontaneous testing. If you’ve set everything up right, then testing will take 5 minutes or so.


Remember to use different sim cards that use different mobile networks, or there’s no point to the mod. Remember that different phone companies often use the same cellular networks.





If you haven’t played for a week or so, it is probably because your internet connection was at times unreliable. Once your connection mod is working as per above, we’ll book another session immediately.





In the first week or so of 2017, we’ll start assembling more of the international/travelling teams. Nobody should expect to be busy through the Christmas and new years holidays. If you are a prospective player and haven’t been contacted yet, you will soon. But may be in some time in early January.





I haven’t responded to all individual emails, but will Monday. This notice explains to everyone what to do anyway. Please for now simply download and install what you need. But you need to contact me via encrypted email for the download link of the two new apps.

Hybrid Connection Mod

The programmer sent a "proof of concept" version that worked very well. So we now know we can do what we need, and with the hardware most players already have. It isn’t finished yet, but it’s at least great news we can do what we need. Now the programmer just has to fix a few bugs and refine the process to be more efficient. There’s nothing major left to do though. I’m confident this mod will be available some time next week.


So far the mod appears to work on all phone models (for the particular phone series/manufacturer) except one – which is the latest version in the particular series of phones. So if you have this version, you will need an earlier phone version to use the connection mod. Contact me if you need more information. You can still use the "latest" version as the secondary phone, but just not the primary phone. We can get the software working on the latest phone but it is not a priority for now because most people use an older version anyway.